Diablo 4 Season of Hatred Rising: A Complete Guide to All 7 Battle Pass Chapters

Diablo 4 Season of Hatred Rising and Vessel of Hatred expansion deliver thrilling new challenges, rewarding progression, and epic cosmetic unlocks.

As a dedicated Diablo 4 player, I've been eagerly diving into the Season of Hatred Rising, the sixth season launched alongside the Vessel of Hatred expansion. The air in Sanctuary feels different now, heavy with the promise of new threats and greater rewards. Teaming up with fellow adventurers to take down formidable Realmwalkers, venturing into the unstable Seething Realms for precious Opals, and navigating the fresh progression systems—it's a season that demands both strategy and sheer determination. But for me, the true backbone of this seasonal journey has been the seven meticulously crafted Season Challenge Chapters. They're not just a checklist; they're a structured path through the new content, offering escalating trials that perfectly pace your power growth and reward you with Battle Pass experience for those coveted cosmetic unlocks. Let me walk you through every single challenge, from the humble beginnings in Chapter One to the apex of endgame prowess in the Destroyer tier.

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My journey began, as many do, with the foundational tasks of Chapter One. This set is designed to get you acquainted with the core seasonal loop and the new Zakarum Remnants faction.

Name Challenge Reward
What Lurks Below Complete 3 Cellars Smaller Favor
Wake of Chaos Slay 666 minions summoned by the Realmwalker Smaller Favor
Spoils of Hell Open 1 Tortured Gift during Helltide Smaller Favor
Creeping Hatred Increase standing with Zakarum Remnants to Rank 1 Smaller Favor
Fragrant Find Collect 10 Angelbreath Smaller Favor
Forager Gather 100 Bundled Herbs Smaller Favor
Prospector Collect 100 Iron Chunks Smaller Favor
Den of Evil Complete 1 Dungeon Smaller Favor
Trouble in the Wilds Complete 3 World Events Smaller Favor
Tiny Clarity Upgrade your Potion to Tiny Smaller Favor

Completing this chapter felt like properly lacing up my boots before a long march. The rewards were a solid start: a Greater Favor boost and the very first set of Journey Caches for crafting and equipment.

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With the basics down, Chapter Two immediately ramped up the intensity. The focus shifted towards engaging with higher difficulties and the new seasonal mechanics more deeply. I found myself grinding my Zakarum Remnants reputation to Rank 3, which opened up more of their story. The challenge 'Power in Hate' had me braving the chaotic Seething Realms for my first 10 Seething Opals—a currency that becomes central to late-game power. Defeating Bloodhound Guardians summoned by Realmwalkers ('Blood From the Stone') required better coordination with my party. This chapter truly tests your willingness to engage with Helltide's escalating danger, as 'Notarized Nuisance' tasks you with reaching the maximum Threat Level. Clearing a Stronghold ('Ruins Reclaimed') served as a satisfying capstone, proving my build could handle concentrated evil.

The rewards mirrored this step up: another Greater Favor and a new tier of Journey Caches to fuel my advancement.

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Chapter Three is where the season's grind truly begins to take shape. The reputation climb continues to Rank 5 with the Zakarum ('Ember of Faith'), and the game starts expecting you to specialize. Unlocking 10 Legendary Aspects for your Codex of Power ('Gifts of the Ancients') and tempering your first few affixes onto gear ('Basic Needs') are crucial for optimizing your damage and survival. The dungeon delving gets serious with 5 Nightmare Dungeons ('Pilgrimage of Nightmares') and 5 regular dungeons ('Deeper Evil Within'). This chapter also introduces the terrifying Scorned Heroes within Seething Realms; defeating five of them ('The Scorned') was a brutal but rewarding test of my dodging skills and burst damage. Don't forget to keep the Alchemist busy crafting elixirs and serve the Tree of Whispers faithfully for its caches!

Completing this tier felt like graduating from a recruit to a seasoned soldier of Sanctuary. The cache rewards now included a Summoning Cache, hinting at the greater challenges to come.

Chapter Four represents the final push of the core seasonal journey before the true endgame tiers. The objectives here demand a well-rounded, powerful character. Reaching level 60 ('Beginning of the End') is a given, but boosting your Zakarum standing to Rank 8 ('Light of the Zakarum') requires dedicated farming. This is where difficulty modifiers become a constant theme. Challenges like 'The Harder They Fall' (defeat a Realmwalker on Penitent+ difficulty), 'Penitential Path' (slay 666 monsters on Penitent+), and defeating the Blood Maiden on higher difficulties ('Anathema') forced me to fine-tune my build and playstyle. Conquering my first tier in The Pit ('Preamble') was a unique and tense experience, unlike anything else in the game. The chapter rewards are fantastic, including the haunting Shepherd of Hollows Mount Trophy and the Screaming Gotman Emblem—trophies I proudly display.

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Upon completing the first four chapters, the game unveils the true endgame challenge tiers: Slayer, Champion, and Destroyer. These are not for the faint of heart.

The Slayer Challenges throw you headfirst into Torment difficulties. Increasing your Zakarum rank to 12 ('Akarat's Blessing') is a marathon of its own. You'll be tasked with defeating the Tormented Echoes of key bosses like Varshan and Grigoire, a significant step up from their normal versions. Improving Paragon Glyphs to Rank 15 ('Glyph Expert') and spending 25 Paragon Points ('Cusp of Power') are essential power spikes. Farming 100 Obducite from the relentless Infernal Hordes ('Alternative Method') was one of the most chaotic and fun grinds of the season for me. The reward? Epic Favor and a suite of powerful Slayer's Caches.

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If you thought Slayer was tough, Champion Challenges will make you reconsider your life choices. 😅 Salvaging 100 Ancestral Legendaries ('Precious Shards') requires serious endgame farming. The boss gauntlet continues with Lord Zir and The Beast in the Ice on Torment. The crafting system is pushed to its limits with challenges like tempering 20 affixes onto Ancestral gear ('Ancient Craft') and Masterworking 20 times ('Honing Craft'). Unlocking a Legendary Paragon node ('No Mere Mortal') is a monumental character-defining moment. The pinnacle challenge here, 'Unholy Coffers', requires you to not only defeat the formidable Fell Council in the Infernal Hordes but also open the Greater Spoils of Hell chest afterward—a true test of endurance and skill. Your reward for this feat is the prestigious The Realmwalker Emblem.

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Finally, we reach the apex: the Destroyer Challenges. These are the ultimate bragging rights for the 2025 season. There is no 'Favor' reward here; the challenge itself is the reward. You must reach Paragon Level 100 ('Preeminence'), a grind that represents hundreds of hours of optimized play. Defeating any Ladder Boss on Torment is just the start. You'll need to slay hordes in Torment 3 or higher ('Dangerous Confrontation') and take down 10 World Bosses ('The Bigger They Are'). The boss-killing crescendo involves defeating the Tormented Echoes of both Andariel and Duriel. The crafting and character optimization demands are insane: reaching Tier 50 in The Pit ('Arduous Task'), improving a Glyph to Rank 45 ('Glyphmaster'), Masterworking a piece of gear to Rank 8 ('Horadric Smith'), and the pièce de résistance—equipping 8 pieces of Ancestral Unique gear simultaneously ('Avatar of Sanctuary's Might'). This last one is a gear-check of mythical proportions. Completing this tier grants you the ultimate title prefixes and suffixes: Realm and Walker, marking you as a legend among the Nephalem.

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Looking back, progressing through the Season of Hatred Rising's seven chapters has been an epic saga. It expertly guided me from a fresh-faced adventurer exploring cellars to a demigod clad in Ancestral Uniques, challenging the most tormented evils Sanctuary has to offer. The structure provides constant, meaningful goals and ensures you engage with every piece of content the season and expansion have to offer. Whether you're a casual player aiming for the mount trophy in Chapter Four or an absolute masochist striving for the Destroyer title, this seasonal journey has a path for you. Now, if you'll excuse me, I have a Paragon Glyph that needs leveling to 45. The grind, as they say, never ends.